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Ricardo Mohammed
Ricardo Mohammed
Environment/Tech Artist - Looking for work!
Welland, Canada

Summary

A long time MMO and fantasy fan at heart, Ricardo is a passionate environment and technical artist with a history of creating beautiful, immersive worlds. During his time at Niagara College, he was able to cultivate his skills, learning from many different styles to incorporate into his repertoire.

Now a recent graduate, he aims to deliver the kinds of experiences that video games gave him during his childhood. A dedicated team player and leader, he is also skilled across many 3D software packages and in Unity while also expanding to Unreal Engine. He is never afraid to learn something new and be inspired by.

Skills

3D ModelingDigital SculptingEnvironment ModelingRetopologyShadersPixel ArtProgrammingPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
After Effects
After Effects
Blender
Blender
Illustrator
Illustrator
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Arnold
Arnold
Visual Studio
Visual Studio
Quixel Mixer
Quixel Mixer

Reel

Productions

    • Video Game
      The Forbidden Mine
    • Year
      2024
    • Role
      Environment Artist, Gameplay/UI Programmer
    • Company
      N/A
    • Video Game
      Spirit Bane
    • Year
      2023
    • Role
      Environment/VFX Artist, Level Designer
    • Company
      Defiant Mind Studios
    • Video Game
      Magnifiria
    • Year
      2022
    • Role
      3D Artist, Level Designer
    • Company
      Anonymous Heretics
    • Video Game
      Coward's Fortress
    • Year
      2021
    • Role
      Environment Artist, Level Design
    • Company
      Personal Project